![]() In essence it just helps you survive the revival process better, but is pushed down the priority list because having a shorter revival time with Revivalist means getting hit less, which is always better than still getting hit but just taking less damage. The benefit is kind of limited in it’s use, since having a downed team mate available to use as a temp shield, in order to exploit the effect, isn’t really viable since it’s always better to have a living team mate who can contribute to damage or revive you should you be downed. Take reduced damage when reviving teammates.įortification is kind of the companion trait to Revivalist, making you tanky as fuck when reviving your team mates. Last Updated for Patch: Subject 2923 DLC (August 20th, 2020) There are also some tasks that are difficult to accomplish on ones own. If for whatever reason, you plan on playing entirely in single player, you can feel free to ignore these traits, however having a team makes the experience of Remnant far more enjoyable in my opinion, so I would highly recommend it. These can help with a team’s survival, like Suspicion which reduces friendly fire damage taken, Revivalist which helps heal downed players quicker or Fortification that protects you while doing it. These bonuses can grant a variety of buffing effects that make your character more powerful and increase their abilities.Ĭo-op traits are the passives that specifically apply to scenarios where you are playing with other people online in one of the co-op modes. Traits are passive bonuses your character has that can be leveled up, increasing the strength of the effect up to their max level of 20. This guide covers the traits which benefit players in multiplayer, co-op games in “Remnant: From the Ashes” like Revive Speed, Friendly Fire protection and extending the Teamwork buff. ![]()
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